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Flightgear airport
Flightgear airport







flightgear airport flightgear airport

The exterior model has also received some improvements. The lightmap illumination responds to the environment light and dims during daylight. These include post lights, which are installed on individual gauges, a red flood light which can be used during night flights too, and a white dome flight and wing courtesy lights to be used while in the ground during the pre-flight checks. The plane now makes use of lightmaps, making night flights much more immersive than before. An ambient occlusion map has been applied to all interior textures, making the cabin look much more realistic. Other improvements include 3D model and textures changes to all levers, toggles, seats, magneto keys, EGT gauge, attitude indicator and ammeter gauge. The cockpit has received a lot of improvements, including new recess casings and glass reflection effect to all instruments, previously missing panel parts have now been included, such as alternate static source knob, low voltage LED, lighter hole, a working glove pocket (which holds the GPS device when not in use), sun visors, and PPT cables connected to the yokes. This stable release is planned to be the fall release – so you can expect this to be especially well tested.įlightgear’s default aircraft, the C-172p, is now better than ever. * make one of the four yearly releases especially stable After introducing the scripted releases four times a year, the FG development team decided to have a discussion to compare this experience with what we had before, and the result of this is that we want









Flightgear airport